Project Manager Mind Studios $$$
Madfish
Operations
Ukraine
Hi to everyone reading this!
We’re currently looking for a Project Manager to join our team in a full-time collaboration format.
About us:
At Mind Studios Games, our main goal is to create games that look and feel modern, comfortable, and aesthetically pleasing.
Our achievements:
— 13 years in the IT market;
— Offices in Dnipro, Kyiv, and Vienna;
— Over 90 professionals on our team.
What we offer:
— work in a professional team building innovative products;
— support for your growth: regular performance reviews, assessments & personal development plans;
— education budget tailored to your skills and experience;
— flexibility: work remotely or from one of our offices;
— paid vacations and sick leaves;
— transparency: monthly company updates.
In this role, you will:
— manage mobile and PC game development projects;
— communicate with clients, gather requirements, clarify priorities;
— build and maintain project documentation;
— plan sprints, manage deadlines, track progress;
— coordinate the work of developers, designers, artists, QA;
— handle scope changes and negotiate trade-offs with clients and stakeholders;
— provide regular status updates and progress reports to clients and internal stakeholders;
— ensure smooth delivery across development and release cycles;
— oversee release management: upload builds to App Store and Google Play, set up in-app purchases, connect ad networks, prepare store listings (metadata, screenshots, descriptions).
What is important to join us:
— 1,5+ years of experience as a Project Manager in IT (must have GameDev);
— gaming experience (PC/Mobile);
— solid understanding of the game development lifecycle (from concept to release and LiveOps);
— experience with both predictive and adaptive methodologies;
— hands-on experience with Jira, Confluence or similar tools;
— ability to manage multiple tasks and priorities under tight deadlines;
— basic understanding of technical processes in game development
— strong communication and negotiation skills;
— upper-Intermediate English level (written and spoken).
It’s great if you additionally have:
— knowledge of analytics tools;
— understanding of game KPIs;
— experience identifying upsell opportunities;
— experience with LiveOps / in-game events;
— CAPM, PMP or other PM certifications.
About stages:
1st stage: pre-interview with a recruiter;
2nd stage: interview with Team Lead and People Ops;
3rd stage: english test;
4th stage: offer.
What makes us different from others?
We are focused on results, not only on processes, although we make sure there is no mess.
You are going to have a solid influence on the product and its future strategy.
We build products for users, not for clients, and sometimes it is OK to say a reasoned “No” to the customer.